![]() ![]() That makes getting models made in other applications a problem, because a number of those use triangles. It really needs some rudimentary human models & clothing such as Poser or some of the other modelers use & would be useful to people immediately, then.īlender models are oriented toward quad meshes. In fact, it resembles a decade old 3d CAD program in its complex & slightly convoluted panels.ģd modelers all use their own keyboard shortcuts to whirl & twirl & zoom vs pan & rotate. The 2.5x version is moving to a different paradigm from the 2.49 stable version, but doesn't feel Mac-like in the least. Violates everything you'd be used to doing, which makes for a long learning curve if you've used any other 3d application!ĭon't expect to be proficient in a week or month. Stable versions didn't play well with up-to-date Illustrator files. They have not finished the import-export options in the 2.56a beta version, so it could be a problem moving to & from solid modelers. Fixed regression in Rigid Bodies effector forcesįor free, this is very good as a surface modeler & it has it own animation built in.Ctrl/Cmd+L in File Browser to edit path.Support instanced collections in Make Instant Face.Windows: Dark mode support for title bar. ![]() New possibilities in background and baking jobs.Improvements to clear() for actions and curves.Improved sculpting performance in EEVEE.Massive performance gains importing large amounts of objects in USD, Alembic, and OBJ.OBJ: Support "xyzrgb" and "MRGB" vertex colors.Improvements to Surface Deform modifier.Add Scene and Strip at the same time in one action.Add API function to select displayed meta strip.Add mask blending factor for combined overlay.Improved playback of Variable Frame Rate files.Default to descending average sorting in Movie Clip Editor.Improvements to NLA frame start/end sliders.
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